Difference between revisions of "Arata Kasumi"

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===Future===
 
===Future===
  
Skills: (as of 2/19: 33 SPs) bureaucracy, conceal, remembering things, interpret omens, traps, search
+
Skills: (as of 2/19: 33 SPs) bureaucracy, conceal, cryptography, *remembering things, interpret omens, *traps, *search, shuriken, more active perception
  
 
Some way to keep a spare nose on hand for emergencies;  
 
Some way to keep a spare nose on hand for emergencies;  

Revision as of 22:28, 19 February 2011

Naoe.png


Contents

Description

An oddly cheerful ninja.


From the Monkey Spirit: "Child of chaos, spoiler of strategies - you are going to be one of the *fun* ones. Remember to keep a spare nose, for emergencies, and go cause trouble for anyone who thinks he's too important to fall. Come talk to me when your friends finish collecting mine."

Background

Stats

old character sheet, I'm afraid

Physical Mental Spiritual
Body Reflexes Mind Social Tao
Force/Offense Strength = 4 Accuracy = 7 Intelligence = 4 Charisma = 3 Yang = 3
Precision/Defense Resistance = 4 Dexterity = 7 Wit = 5 Grace = 3 Yin = 2
Reserve Health = 4 Energy = 7 Resolve = 4 Status = 3 Chi = 2
Hit Points HP = (Health + Energy) * 5 = 55
Move Move = (Strength + Energy) / 2 = 6


Current HP: 55

Schticks

  • Stealthy. Cost 6, level 1 (pow3, freq2, source1, concept1)
  • Monkey Climb. Cost 6, level 1 (pow2, freq3, source1, concept1)
  • Acrobatic Move. Cost 5, level 1 (pow1, freq5, source1, concept1)
  • Superleap. Cost 6, level 1 (pow6, freq1, source1, concept1)
  • Reputation. Cost 6, level 1 (pow3, freq2, source1, concept1)
  • Got Your Nose. Cost 9, level 2 (pow3, freq3, source1, concept1)
  • Obfuscate. Cost 10, level 2 (pow5, freq2, source1, concept1)
  • Yoink. Cost 10, level 2 (pow5, freq2, source1, concept1)
  • Superleap Dodge. Cost 18, level 3 (pow6, freq3, source1, concept1)
  • Darkvision. Cost 18, level 3 (pow3, freq6, source1, concept1)
  • Astonishing Ta-Daa. Cost 20, level 4 (pow4, freq5, source1, concept1.5)


  • 32 unspent EP

Skills

These are out of date until I see the character sheet from the upcoming run.

  • Active Perception 3 (x2) = 6
  • Acrobatics 4 (x3) =12
  • Annoy 3 (x1) =3
  • Brawling 5 (x3) =15
  • Climbing 5 (x2) =10
  • Death Checks 2 (x2)=4
  • Denial 2 (x3) =6
  • Dodge 3 (x5) =15
  • First Aid 3 (x3) =9
  • Grab 7 (x2) =14
  • Holdout 3 (x2) =6
  • HtH Disarm 3 (x2) =6
  • KS: Butterfly Kingdom 1 (x2) =2
  • KS: Hon'eth Arcade 2 (x2) =4
  • Katana 7 (x3) =21
  • Knot-Tying 2 (x2) =4
  • Look At Me 3 (x2) =6
  • Notice Things While Asleep 1 (x1)=1
  • Passive Perception 2 (x4) =8
  • Poisons 1 (x3) =3
  • Precision Throwing 3 (x5) =15
  • Ransacking 2 (x1) =2
  • Running 2 (x1) =2
  • Sleight of Hand 1 (x3) =3
  • Stealth 8 (x4) =32
  • Strong Willed 2 (x3) =6
  • Survival: Strand 1 (x1)=1
  • Swimming 1 (x1) =1
  • Free Opera 1 (x0) =0
  • Athletics 1 (x5) =5
  • 51 unspent SP

Inherent Skills

  • Athletics

Stuff

  • 3 Li 79 Zhu

Future

Skills: (as of 2/19: 33 SPs) bureaucracy, conceal, cryptography, *remembering things, interpret omens, *traps, *search, shuriken, more active perception

Some way to keep a spare nose on hand for emergencies; Some way to strike things that aren't there

Schticks (as of 2/19: 33 EPs) spare nose schtick? level 4 schtick level 5 schtick