Difference between revisions of "Arata Kasumi"

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===Description===
 
===Description===
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An oddly cheerful ninja.
  
  
An oddly cheerful [http://www.realultimatepower.net/ ninja].
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=== Information About Her ===
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From the Monkey Spirit at the [[Golden Spire]] <blockquote>Child of chaos, spoiler of strategies - you are going to be one of the *fun* ones. <br>
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Remember to keep a spare nose, for emergencies, and go cause trouble for anyone who thinks he's too important to fall.<br>
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Come talk to me when your friends finish collecting mine."</blockquote>
  
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[[Party_I_Ching_readings#Arata_Kasumi | I Ching reading by Takanata]]
  
From the Monkey Spirit:
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[[General Horoscopes#Arata_Kasumi | Horoscope by Yanyu]]
"Child of chaos, spoiler of strategies - you are going to be one of
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the *fun* ones.  Remember to keep a spare nose, for emergencies, and
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===Adventures===
go cause trouble for anyone who thinks he's too important to fall.
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[[SpiresNinja| Kasumi seeks ninja training in the City of Spires]] (after [[Ting Ting's Gambit]])
Come talk to me when your friends finish collecting mine."
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===Background===
 
===Background===
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level 5 schtick
 
level 5 schtick
  
===Adventures===
 
[[SpiresNinja| Kasumi seeks ninja training in the City of Spires]] (after [[Ting Ting's Gambit]])
 
  
 
[[Category: PCs]]
 
[[Category: PCs]]

Revision as of 00:34, 2 April 2011

Naoe.png


Contents

Description

An oddly cheerful ninja.


Information About Her

From the Monkey Spirit at the Golden Spire
Child of chaos, spoiler of strategies - you are going to be one of the *fun* ones.
Remember to keep a spare nose, for emergencies, and go cause trouble for anyone who thinks he's too important to fall.
Come talk to me when your friends finish collecting mine."

I Ching reading by Takanata

Horoscope by Yanyu

Adventures

Kasumi seeks ninja training in the City of Spires (after Ting Ting's Gambit)

Background

Stats

old character sheet, I'm afraid

Physical Mental Spiritual
Body Reflexes Mind Social Tao
Force/Offense Strength = 4 Accuracy = 7 Intelligence = 4 Charisma = 3 Yang = 3
Precision/Defense Resistance = 4 Dexterity = 7 Wit = 5 Grace = 3 Yin = 2
Reserve Health = 4 Energy = 7 Resolve = 4 Status = 3 Chi = 2
Hit Points HP = (Health + Energy) * 5 = 55
Move Move = (Strength + Energy) / 2 = 6


Current HP: 55

Schticks

  • Stealthy. Cost 6, level 1 (pow3, freq2, source1, concept1)
  • Monkey Climb. Cost 6, level 1 (pow2, freq3, source1, concept1)
  • Acrobatic Move. Cost 5, level 1 (pow1, freq5, source1, concept1)
  • Superleap. Cost 6, level 1 (pow6, freq1, source1, concept1)
  • Reputation. Cost 6, level 1 (pow3, freq2, source1, concept1)
  • Got Your Nose. Cost 9, level 2 (pow3, freq3, source1, concept1)
  • Obfuscate. Cost 10, level 2 (pow5, freq2, source1, concept1)
  • Yoink. Cost 10, level 2 (pow5, freq2, source1, concept1)
  • Superleap Dodge. Cost 18, level 3 (pow6, freq3, source1, concept1)
  • Darkvision. Cost 18, level 3 (pow3, freq6, source1, concept1)
  • Astonishing Ta-Daa. Cost 20, level 4 (pow4, freq5, source1, concept1.5)


  • 32 unspent EP

Skills

These are out of date until I see the character sheet from the upcoming run.

  • Active Perception 3 (x2) = 6
  • Acrobatics 4 (x3) =12
  • Annoy 3 (x1) =3
  • Brawling 5 (x3) =15
  • Climbing 5 (x2) =10
  • Death Checks 2 (x2)=4
  • Denial 2 (x3) =6
  • Dodge 3 (x5) =15
  • First Aid 3 (x3) =9
  • Grab 7 (x2) =14
  • Holdout 3 (x2) =6
  • HtH Disarm 3 (x2) =6
  • KS: Butterfly Kingdom 1 (x2) =2
  • KS: Hon'eth Arcade 2 (x2) =4
  • Katana 7 (x3) =21
  • Knot-Tying 2 (x2) =4
  • Look At Me 3 (x2) =6
  • Notice Things While Asleep 1 (x1)=1
  • Passive Perception 2 (x4) =8
  • Poisons 1 (x3) =3
  • Precision Throwing 3 (x5) =15
  • Ransacking 2 (x1) =2
  • Running 2 (x1) =2
  • Sleight of Hand 1 (x3) =3
  • Stealth 8 (x4) =32
  • Strong Willed 2 (x3) =6
  • Survival: Strand 1 (x1)=1
  • Swimming 1 (x1) =1
  • Free Opera 1 (x0) =0
  • Athletics 1 (x5) =5
  • 51 unspent SP

Inherent Skills

  • Athletics

Stuff

  • 3 Li 79 Zhu

Future

Skills: (as of 2/19: 33 SPs) bureaucracy, conceal, cryptography, *remembering things, interpret omens, *traps, *search, shuriken, more active perception

Some way to keep a spare nose on hand for emergencies; Some way to strike things that aren't there

Schticks (as of 2/19: 33 EPs) spare nose schtick? level 4 schtick level 5 schtick