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− | These prices are all from the Illuminated Precincts
| + | #REDIRECT [[CoolItems]] |
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− | Defensive stuff:
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− | *Vial of obscuring smoke (one-shot, covers an area on the map, many actions are capped by Per successes; most defenses not affected): 2 li
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− | *Potion of Bear's Repose: +5 dice on next death check (one-shot; lasts a few hours once you drink it.): 1 li
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− | *Tattoo of the Falling Tortoise: +5 dice on your next death check (lasts as long as you need to wait): 2 li
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− | *Parrot Feather Amulet (1/run, warns you when you are being attacked, which lets you defend in a surprise round): 4 li
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− | *Lesser Parrot Feather Amulet (one-shot, warns you when you are being attacked): 1 li
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− | Movement:
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− | *Boots of Inspirational Swiftness (1/run leap for double move, including straight up): 15 li
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− | *Vial of ninja-quality smoke (one-shot, usually lets you escape, but usually punts you from the run for a few scenes): 8 li
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− | *Vial of lame-escape smoke (one-shot, leap for double move, including straight up, with bonus smoke!): 4 li
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− | Miscellaneous:
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− | *Single-shot magic items with cantrip-type effects: 20 zhu
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− | *Box of fireworks (none with any special mechanical effect): 1 li
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− | Things possibly of use during a Firestorm:
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− | <br>''(Note, none of these have been integration-tested with Ice Chips and Firestorms)''
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− | *Fire-resistant blanket (protects against fire/heat for a few rounds): 5 li
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− | *Fire-resistant pouch (protects a small object against fire/heat for a few rounds): 2 li
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− | [[Category:Stuff We Know]] | + | |