Difference between revisions of "Skill List"

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(3 point skills)
(2 point skills)
 
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* Charioteering
 
* Charioteering
 
* Cooking
 
* Cooking
* Danger Chef
 
 
* Dancing
 
* Dancing
 +
* Danger Chef
 
* Event Planning
 
* Event Planning
 
* Expository Writing
 
* Expository Writing
 
* Eye for Detail
 
* Eye for Detail
 
* Fashion
 
* Fashion
 +
* Flower Arranging
 
* Forest Survival
 
* Forest Survival
 
* Formal Dance
 
* Formal Dance
* Flower Arranging
 
 
* Fretting
 
* Fretting
 
* Gardening
 
* Gardening
 +
* Go
 
* Grooming
 
* Grooming
 
* Grovelling
 
* Grovelling
Line 45: Line 46:
 
* KS: Metal
 
* KS: Metal
 
* KS: Music
 
* KS: Music
 +
* KS: Old Masters
 +
* KS: One Court
 
* KS: Street Kids
 
* KS: Street Kids
 
* KS: Tattoos
 
* KS: Tattoos
* KS: One Court
 
* KS: Old Masters
 
 
* Language [4 to be understood, 8 for full language fluency]
 
* Language [4 to be understood, 8 for full language fluency]
* Language: Torghut
 
 
* Language: Senatali
 
* Language: Senatali
 
* Language: Silent Hunter Gestures
 
* Language: Silent Hunter Gestures
 +
* Language: Torghut
 +
* Language: Hornish
 
* Law (one kingdom)
 
* Law (one kingdom)
 
* Leatherworking
 
* Leatherworking
 +
* Looking for Ninja
 
* Lute
 
* Lute
 
* Magic Tricks
 
* Magic Tricks
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* Musical Composition
 
* Musical Composition
 
* Notice Things While Asleep
 
* Notice Things While Asleep
* Origami
 
 
* Opera
 
* Opera
 +
* Origami
 
* Performing
 
* Performing
 
* Pillow Talk
 
* Pillow Talk
 
* Poetry
 
* Poetry
 
* Ransacking
 
* Ransacking
 +
* Romance
 
* Running
 
* Running
 
* Sculpture
 
* Sculpture
 
* Seduction Resistance
 
* Seduction Resistance
 +
* Sewing
 
* Singing
 
* Singing
 
* Solitaire Games
 
* Solitaire Games
 +
* Stonecutting
 
* Survival: Strand Only
 
* Survival: Strand Only
 
* Swimming
 
* Swimming
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==2 point skills==
 
==2 point skills==
 +
* Accounting
 
* Active Perception
 
* Active Perception
 
* Administration
 
* Administration
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* Appraisal
 
* Appraisal
 
* Aquatics
 
* Aquatics
 +
* Archaeology
 +
* Architecture
 
* Armor (one particular type, requires a shtick)
 
* Armor (one particular type, requires a shtick)
 
* Asymmetric Warfare
 
* Asymmetric Warfare
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* Bribery
 
* Bribery
 
* Bureaucracy
 
* Bureaucracy
 +
* Carpentry
 
* Ceremonies
 
* Ceremonies
 
* Climbing
 
* Climbing
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* Dreamwalking
 
* Dreamwalking
 
* Driving (carts, carriages)
 
* Driving (carts, carriages)
 +
* Eavesdropping
 +
* Economics
 
* Escape Deathtraps
 
* Escape Deathtraps
 
* Ethics
 
* Ethics
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* Farming
 
* Farming
 
* Feng Shui
 
* Feng Shui
 +
* Flattery
 +
* Foraging (people)
 
* Foraging (urban)
 
* Foraging (urban)
 
* Foraging (wild)
 
* Foraging (wild)
* Foraging (people)
 
 
* Forensic Medicine
 
* Forensic Medicine
 
* Gambling
 
* Gambling
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* History
 
* History
 
* Holdout
 
* Holdout
 +
* Housekeeping
 
* HtH Disarm
 
* HtH Disarm
 
* Hunting
 
* Hunting
* Imperial History
 
 
* Intimidation
 
* Intimidation
 
* Jewelsmith
 
* Jewelsmith
 
* KS for a 3-point non-KS skill
 
* KS for a 3-point non-KS skill
* KS: Martial Arts
+
* KS: Altering the Cycle
* KS: Chi Mastery
+
* KS: Ascending Path
 
* KS: Demons
 
* KS: Demons
 
* KS: Dragon Army
 
* KS: Dragon Army
 +
* KS: Flower Houses
 +
* KS: Martial Arts
 +
* KS: Monsters
 +
* KS: Ninjas
 
* KS: One Kingdom
 
* KS: One Kingdom
* KS: Underworld
+
* KS: Renaming Countries
* KS: Ascending Path
+
 
* KS: Schemes
 
* KS: Schemes
 
* KS: Selfless Way
 
* KS: Selfless Way
 
* KS: Spies
 
* KS: Spies
 
* KS: Spirits
 
* KS: Spirits
 +
* KS: The Party
 
* KS: Unbinding
 
* KS: Unbinding
 
* KS: Undead
 
* KS: Undead
 +
* KS: Underworld
 
* KS: Wandering Path
 
* KS: Wandering Path
 +
* KS: White Pagoda
 
* Knot-Tying
 
* Knot-Tying
 
* Law (12 Kingdoms)
 
* Law (12 Kingdoms)
 +
* Learning
 
* Linguistics
 
* Linguistics
 
* Logic
 
* Logic
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* Muscle-powered Transport
 
* Muscle-powered Transport
 
* Music
 
* Music
 +
* Natural Philosophy
 +
* Ninja Etiquette
 
* Noble Lady Pastimes
 
* Noble Lady Pastimes
 
* Observation
 
* Observation
 
* Painting
 
* Painting
 +
* Patience
 
* Philosophy
 
* Philosophy
 
* Pick Pockets
 
* Pick Pockets
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* Speed Drinking
 
* Speed Drinking
 
* Speed Reading
 
* Speed Reading
 +
* Spirit/Demon Law
 
* Storytelling
 
* Storytelling
 
* Streetwise Gossip
 
* Streetwise Gossip
 +
* Sweeping
 
* Taste and Smell
 
* Taste and Smell
 
* Teaching
 
* Teaching
 
* Theater
 
* Theater
 +
* Use Fireworks
 +
* Use Magic Device
 
* Weather Forecasting
 
* Weather Forecasting
 
* Writing
 
* Writing
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* Acting
 
* Acting
 
* Acupuncture
 
* Acupuncture
* Anarchy
+
* Alchemy
 
* Armorsmith
 
* Armorsmith
 
* Bargaining
 
* Bargaining
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* Brawling
 
* Brawling
 
* Carousing
 
* Carousing
* Chi Mastery
+
* Cartography
 
* Child Handling
 
* Child Handling
 
* Claw Fighting
 
* Claw Fighting
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* Conversational Dodge
 
* Conversational Dodge
 
* Conversational Interrogation
 
* Conversational Interrogation
 +
* Conversational Persuasion
 
* Crossbow
 
* Crossbow
 
* Deathtraps
 
* Deathtraps
 +
* Demon Summoning
 
* Denial
 
* Denial
 
* Differentiate smells
 
* Differentiate smells
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* High Society
 
* High Society
 
* Honor
 
* Honor
* I Ching Mastery
 
 
* Impressive
 
* Impressive
 +
* Innocuous
 
* Inscrutability
 
* Inscrutability
 
* Inspire
 
* Inspire
 
* Interpret Omens
 
* Interpret Omens
 
* Interrogation
 
* Interrogation
 +
* KS: Beast Mastery
 +
* KS: Blood Magic
 +
* KS: Chi Mastery
 
* KS: Combat Styles
 
* KS: Combat Styles
 +
* KS: Death Magic
 +
* KS: I Ching Mastery
 +
* KS: Life Magic
 
* KS: Merchanting
 
* KS: Merchanting
 
* KS: Necromancy
 
* KS: Necromancy
 +
* KS: Northern Barbarians
 
* KS: Politicians
 
* KS: Politicians
 
* KS: Recurring Adversaries
 
* KS: Recurring Adversaries
 
* KS: Recurring Allies
 
* KS: Recurring Allies
 
* KS: Sorcery
 
* KS: Sorcery
 +
* KS: Southern Barbarians
 
* KS: Twelve Kingdoms
 
* KS: Twelve Kingdoms
 
* KS: Witchcraft
 
* KS: Witchcraft
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* Leadership
 
* Leadership
 
* Lip Reading
 
* Lip Reading
 +
* Listening
 
* Local Politics
 
* Local Politics
 
* Magic Item Analysis
 
* Magic Item Analysis
 
* Magical Sensitivity
 
* Magical Sensitivity
 
* Martial Arts
 
* Martial Arts
 +
* Matchmaking
 
* Matchmaking
 
* Matchmaking
 
* Mechanics
 
* Mechanics
 
* Memory
 
* Memory
 +
* Military Organization
 
* Negotiation
 
* Negotiation
 +
* Noble Lord Pastimes
 
* On Guard
 
* On Guard
 
* Oratory
 
* Oratory
 +
* Pai-Gow Face
 
* Parenting
 
* Parenting
 
* Pick Locks
 
* Pick Locks
* Pai-Gow Face
 
 
* Poisons
 
* Poisons
 +
* Recruitment
 
* Research
 
* Research
 
* Riding
 
* Riding
 +
* Ringmastering
 
* Sabotage
 
* Sabotage
 
* Shadowing
 
* Shadowing
 +
* Shopping
 
* Shuriken
 
* Shuriken
 
* Sleight of Hand
 
* Sleight of Hand
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* Strong Willed
 
* Strong Willed
 
* Survival
 
* Survival
 +
* Symbology
 
* Tactics
 
* Tactics
 
* Tracking
 
* Tracking
 
* Unarmed Combat
 
* Unarmed Combat
 
* Unbinding
 
* Unbinding
 +
* Unimpressive
 
* Veterinarian
 
* Veterinarian
 
* Weaponsmith
 
* Weaponsmith
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==4 point skills==
 
==4 point skills==
 
* Alertness
 
* Alertness
 +
* Archery
 
* Archery (longbow + crossbow)
 
* Archery (longbow + crossbow)
 
* Armor (all types, requires a shtick)
 
* Armor (all types, requires a shtick)
 
* Charismatic
 
* Charismatic
 
* Charming
 
* Charming
 +
* Chi Mastery
 
* Combat Riding
 
* Combat Riding
* Conversation
 
 
* Detect Lie
 
* Detect Lie
 
* Erudite
 
* Erudite
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* Feats of Strength
 
* Feats of Strength
 
* Feminine Wiles
 
* Feminine Wiles
 +
* Fireworks Throwing
 
* Gather Information
 
* Gather Information
 
* General Weapon Type [swords, thrown/wielded weapon]
 
* General Weapon Type [swords, thrown/wielded weapon]
 
* Gravitas
 
* Gravitas
 
* Hardy
 
* Hardy
* KS: Spirit World
+
* I Ching Mastery
 
* KS: Demon World
 
* KS: Demon World
 
* KS: Post-Death
 
* KS: Post-Death
 +
* KS: Spirit World
 
* Metalsmith (Broad)
 
* Metalsmith (Broad)
 +
* Necromancy
 
* Passive Perception
 
* Passive Perception
 
* Persuasion
 
* Persuasion
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* Blades
 
* Blades
 
* Blunt Weapons
 
* Blunt Weapons
 +
* Business (extra broad)
 
* Close Combat
 
* Close Combat
 +
* Conversation
 +
* Demon Mastery
 
* Detective
 
* Detective
 
* Dodge
 
* Dodge
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* KS: Recurring NPCs  
 
* KS: Recurring NPCs  
 
* KS: Spirit/Demon World
 
* KS: Spirit/Demon World
 +
* Librarian
 +
* Magic Items
 
* Magic Ritual
 
* Magic Ritual
 
* Medicine
 
* Medicine
 +
* Navigation
 
* Outdoorsman
 
* Outdoorsman
 
* Precision Throwing
 
* Precision Throwing
 +
* Scrounging (extra broad)
 
* Snake Dancing
 
* Snake Dancing
 +
* Subtlety
 +
* Survival [Extra Broad]
 +
* Traps
 
* Wide Weapon Type [blades]
 
* Wide Weapon Type [blades]
 +
* Wield Magic Device
 
* Worldwalking
 
* Worldwalking
  
 
[[Category: Rules & Mechanics]]
 
[[Category: Rules & Mechanics]]

Latest revision as of 10:40, 23 July 2019

Note: any skill can be expanded into a "[broad]" version, if you like. This generally costs +1 per rank.

Contents

1 point skills

  • Ancient Stories
  • Annoy
  • Art Appreciation
  • Art Collector
  • Art Criticism
  • Art History
  • Astronomy
  • Beekeeping
  • Being Still
  • Bonsai
  • Calligraphy
  • Campsongs
  • Cartwright
  • Charioteering
  • Cooking
  • Dancing
  • Danger Chef
  • Event Planning
  • Expository Writing
  • Eye for Detail
  • Fashion
  • Flower Arranging
  • Forest Survival
  • Formal Dance
  • Fretting
  • Gardening
  • Go
  • Grooming
  • Grovelling
  • Happiness
  • Harmonica
  • Hiking
  • Humor
  • Instructional Writing
  • Juggling
  • KS: Art
  • KS: Circus
  • KS: Disasters
  • KS: Drama
  • KS: Flowers
  • KS: Gamblers
  • KS: Metal
  • KS: Music
  • KS: Old Masters
  • KS: One Court
  • KS: Street Kids
  • KS: Tattoos
  • Language [4 to be understood, 8 for full language fluency]
  • Language: Senatali
  • Language: Silent Hunter Gestures
  • Language: Torghut
  • Language: Hornish
  • Law (one kingdom)
  • Leatherworking
  • Looking for Ninja
  • Lute
  • Magic Tricks
  • Making Coffee
  • Memorize One Speech
  • Mime
  • Musical Composition
  • Notice Things While Asleep
  • Opera
  • Origami
  • Performing
  • Pillow Talk
  • Poetry
  • Ransacking
  • Romance
  • Running
  • Sculpture
  • Seduction Resistance
  • Sewing
  • Singing
  • Solitaire Games
  • Stonecutting
  • Survival: Strand Only
  • Swimming
  • Tea Ceremonies
  • Theoretical Economics
  • Tidy
  • Tourist
  • Trapping
  • Watercolor
  • Wine Expert
  • Woodworking

2 point skills

  • Accounting
  • Active Perception
  • Administration
  • Animal Handling
  • Appraisal
  • Aquatics
  • Archaeology
  • Architecture
  • Armor (one particular type, requires a shtick)
  • Asymmetric Warfare
  • Babysitter
  • Boating
  • Botany
  • Bribery
  • Bureaucracy
  • Carpentry
  • Ceremonies
  • Climbing
  • Close-mouthed
  • Coot
  • Counterinsurgency
  • Cryptography
  • Death Checks
  • Drawing
  • Dreamwalking
  • Driving (carts, carriages)
  • Eavesdropping
  • Economics
  • Escape Deathtraps
  • Ethics
  • Exit Gracefully
  • Expressive Gestures
  • Farming
  • Feng Shui
  • Flattery
  • Foraging (people)
  • Foraging (urban)
  • Foraging (wild)
  • Forensic Medicine
  • Gambling
  • Girl Wrangling
  • Grab
  • Graceful
  • Guerilla Tactics
  • Hard to Kill
  • Heraldry
  • Herbalism
  • History
  • Holdout
  • Housekeeping
  • HtH Disarm
  • Hunting
  • Intimidation
  • Jewelsmith
  • KS for a 3-point non-KS skill
  • KS: Altering the Cycle
  • KS: Ascending Path
  • KS: Demons
  • KS: Dragon Army
  • KS: Flower Houses
  • KS: Martial Arts
  • KS: Monsters
  • KS: Ninjas
  • KS: One Kingdom
  • KS: Renaming Countries
  • KS: Schemes
  • KS: Selfless Way
  • KS: Spies
  • KS: Spirits
  • KS: The Party
  • KS: Unbinding
  • KS: Undead
  • KS: Underworld
  • KS: Wandering Path
  • KS: White Pagoda
  • Knot-Tying
  • Law (12 Kingdoms)
  • Learning
  • Linguistics
  • Logic
  • Logistics
  • Look At Me
  • Mathematics
  • Meditation
  • Midwifery
  • Military Etiquette
  • Military Leadership
  • Mimicry
  • Muscle-powered Transport
  • Music
  • Natural Philosophy
  • Ninja Etiquette
  • Noble Lady Pastimes
  • Observation
  • Painting
  • Patience
  • Philosophy
  • Pick Pockets
  • Pioneering
  • Propaganda
  • Punting
  • Puzzles
  • Savoir Faire
  • Scuttling
  • Seduction
  • Shmooze
  • Showmanship
  • Sneaky Teaching
  • Spatial Sense
  • Speed Drinking
  • Speed Reading
  • Spirit/Demon Law
  • Storytelling
  • Streetwise Gossip
  • Sweeping
  • Taste and Smell
  • Teaching
  • Theater
  • Use Fireworks
  • Use Magic Device
  • Weather Forecasting
  • Writing

3 point skills

  • Acrobatics
  • Acting
  • Acupuncture
  • Alchemy
  • Armorsmith
  • Bargaining
  • Bedside Manner
  • Big Picture Politics
  • Blacksmith
  • Bluff
  • Bodybuilding
  • Bodyguard
  • Brawling
  • Carousing
  • Cartography
  • Child Handling
  • Claw Fighting
  • Concealment
  • Concentration
  • Contortion
  • Conversational Dodge
  • Conversational Interrogation
  • Conversational Persuasion
  • Crossbow
  • Deathtraps
  • Demon Summoning
  • Denial
  • Differentiate smells
  • Diplomacy
  • Disarm Traps
  • Disguise
  • Distract
  • Dive for Cover
  • Endurance
  • Escape Artist
  • Etiquette
  • First Aid
  • Forgery
  • Gossip
  • Hide
  • High Society
  • Honor
  • Impressive
  • Innocuous
  • Inscrutability
  • Inspire
  • Interpret Omens
  • Interrogation
  • KS: Beast Mastery
  • KS: Blood Magic
  • KS: Chi Mastery
  • KS: Combat Styles
  • KS: Death Magic
  • KS: I Ching Mastery
  • KS: Life Magic
  • KS: Merchanting
  • KS: Necromancy
  • KS: Northern Barbarians
  • KS: Politicians
  • KS: Recurring Adversaries
  • KS: Recurring Allies
  • KS: Sorcery
  • KS: Southern Barbarians
  • KS: Twelve Kingdoms
  • KS: Witchcraft
  • Kung Fu
  • Land Navigation
  • Leadership
  • Lip Reading
  • Listening
  • Local Politics
  • Magic Item Analysis
  • Magical Sensitivity
  • Martial Arts
  • Matchmaking
  • Matchmaking
  • Mechanics
  • Memory
  • Military Organization
  • Negotiation
  • Noble Lord Pastimes
  • On Guard
  • Oratory
  • Pai-Gow Face
  • Parenting
  • Pick Locks
  • Poisons
  • Recruitment
  • Research
  • Riding
  • Ringmastering
  • Sabotage
  • Shadowing
  • Shopping
  • Shuriken
  • Sleight of Hand
  • Smuggling
  • Spatial Awareness
  • Specific Weapon Type [whip, rapier, crossbow]
  • Spiritwalking
  • Steward
  • Streetwise
  • Strong Willed
  • Survival
  • Symbology
  • Tactics
  • Tracking
  • Unarmed Combat
  • Unbinding
  • Unimpressive
  • Veterinarian
  • Weaponsmith

4 point skills

  • Alertness
  • Archery
  • Archery (longbow + crossbow)
  • Armor (all types, requires a shtick)
  • Charismatic
  • Charming
  • Chi Mastery
  • Combat Riding
  • Detect Lie
  • Erudite
  • Escape
  • Fast Talk
  • Feats of Strength
  • Feminine Wiles
  • Fireworks Throwing
  • Gather Information
  • General Weapon Type [swords, thrown/wielded weapon]
  • Gravitas
  • Hardy
  • I Ching Mastery
  • KS: Demon World
  • KS: Post-Death
  • KS: Spirit World
  • Metalsmith (Broad)
  • Necromancy
  • Passive Perception
  • Persuasion
  • Psychology
  • Sense Motive
  • Sorcery
  • Spycraft
  • Stealth
  • Strategy [Large Scale]
  • Surprise Attacks
  • Vehicles
  • Well Travelled

5 point skills

  • All Politics
  • Astrology
  • Athletics
  • Blades
  • Blunt Weapons
  • Business (extra broad)
  • Close Combat
  • Conversation
  • Demon Mastery
  • Detective
  • Dodge
  • Foraging (all)
  • Government
  • Intelligence Analysis
  • Intrusion
  • KS: Recurring NPCs
  • KS: Spirit/Demon World
  • Librarian
  • Magic Items
  • Magic Ritual
  • Medicine
  • Navigation
  • Outdoorsman
  • Precision Throwing
  • Scrounging (extra broad)
  • Snake Dancing
  • Subtlety
  • Survival [Extra Broad]
  • Traps
  • Wide Weapon Type [blades]
  • Wield Magic Device
  • Worldwalking