Difference between revisions of "Teng Hanako"

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==Homework==
 
==Homework==
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From the Great Phoenix Spirit:
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From Master Zhou:
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*Find three places strongly associated with Death.  Learn of their
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history, and then meditate there.
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 +
*Find three who are learned in the ways of the Undead, and at least
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one who is committed to fighting against them.  Study with them, and
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learn what you can.
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*Fight against foes who are undead, or who control them, in at least
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two instances.  The undead you fight against should be of different
 +
forms, whether ghost, or zombie, or other creature.
 +
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When you have done these things, return to me, and tell me what you
 +
have learned.

Revision as of 11:15, 5 September 2010

Contents

Description

The female twin.

Concept

Phoenix Ghost-Twin

Stats

Physical Mental Spiritual
Body Reflexes Mind Social Tao
Force/Offense Strength 3 Accuracy 3 Intelligence 4 Charisma 7 Yang 4
Precision/Defense Resistance 3 Dexterity 4 Wit 5 Grace 6 Yin 5
Reserve Health 3 Energy 4 Resolve 5 Status 5 Chi 4
Hit Points HP = 35 (Health + Energy) * 5
Move Move = 3.5 (Strength + Energy) / 2
  • Stats cost: 196
  • Banked: 11

Shticks

  • Level 1: Mimic Twin. Can disguise self (impenetrably) as Hiro; once per scene/combat. Power 2, Frequency 3. Cost: 9
  • Level 1: Communicate with Spirits/Undead. Can communicate with spirits/undead; once per scene/combat. Power 2, Frequency 3. Cost: 6
  • Level 1: Miasma of Fear. By concentrating and spending a Yin, I can cause the area I am in to slowly become unsettling, creepy, and disquieting. (1/scene). Freq 2, Power 3. Cost: 6.
  • Level 1: Linked. I can get a rough sense of where my twin is, and how he is (1/run). Freq 2, Power 3. Cost: 6.
  • Level 1: Castle. 1/run, I can spent a Chi to switch places with my twin, up to our total Chi x 3. Freq 1, Power 6. Cost: 6.
  • Level 1: No Impropriety. There is never any hint of impropriety when I use my seduction skill. Freq 2, Power 3. (Out of concept.) Cost: 18.
  • Level 2: Insubstantiality: Walk Through Solid Stuff. Can walk through walls or equivalently-solid things; once per turn/10 mins. Power 3, Frequency 4. Cost: 12
  • Level 2: Second Sight. If I shut my eyes, I can choose to see through my twin's eyes, 1/10 minutes. Freq 4, Power 3. Cost: 12.
  • Level 2: Whisper. I can whisper into your ear at range, without being heard by anyone else. (Across the battlemap, not across the world). once per action/minute. Freq 4, Power 3. Cost: 12.
  • Level 3: Mask of Fear. . Once per . Freq 2, Power 7. Cost: 14.
  • Level 3: More Instubstantiality. 1/scene, become totally insubstantial by spending a Yin. Once per scene. Freq 2, Power 9. Cost: 18.
  • Level 4: Painful Touch. 1/turn, my touch is cold and damaging (frequency increase for being touch rather than range). Once per turn. Freq 4, Power 6. Cost: 24.

Shticks Cost: 141

Skills

Skill Ranks Cost
Acrobatics 1 (x3 = 3)
Acting 3 (x3 = 9)
All Politics 1 (x5 = 5)
Calligraphy 1 (x1 = 1)
Charming 1 (x4 = 4)
Chi Mastery 1 (x3 = 3)
Concealment 1 (x3 = 3)
Concentration 1 (x3 = 3)
Conversation 2 (x4 = 8)
Conversational Dodge 2 (x2 = 6)
Conversational Interrogation 2 (x3 = 3)
Dancing 2 (x1 = 2)
Death Checks 2 (x2 =4)
Denial 1 (x3 =3)
Detect Lie 1 (x4 = 4)
Diplomacy 1 (x3 = 3)
Disguise 1 (x3 = 3)
Distract 1 (x3 = 3)
Dodge 3 (x5 = 10)
Etiquette 1 (x3 = 3)
Exit Gracefully 1 (x2 = 2)
Expressive Gestures 1 (x2 = 2)
Fashion 1 (x1 = 1)
Feminine Wiles 1 (x4 = 4)
First Aid 1 (x3 = 3)
Gather Information (Gossip) 1 (x4 = 4)
Graceful 1 (x2 = 2)
High Society 1 (x3 = 3)
Impressive 1 (x3 = 3)
KS: Forest of Chin 1 (x2 = 2)
KS: Hon'eth Arcade 1 (x2 = 2)
KS: House Teng Court 1 (x1 = 1)
Post Death 1 (x4 = 4)
KS: Undead 2 (x2 = 4)
Language: Senthali 3 (x1 = 3)
Law (12 Kingdoms) 1 (x2 = 2)
Leadership 1 (x3 = 3)
Magic Ritual 1 (x5 = 5)
Memory 1 (x3 = 3)
Mimicry 1 (x2 = 2)
Music 1 (x2 = 2)
Observation 1 (x2 = 2)
Passive Perception 1 (x1 = 4)
Persuasion 1 (x4 = 4)
Poetry 1 (x1 = 1)
Psychology 1 (x4 = 4)
Riding 1 (x3 = 3)
Seduction 2 (x2 = 4)
Seduction Resistance 3 (x1 = 2)
Sense Motive 3 (x4 = 8)
Singing 1 (x1 = 1)
Sleight of Hand 2 (x3 = 6)
Stealth 3 (x4= 12)
Unarmed Combat 1 (x3 = 3)
Skills Total 236
Unspent 25
Earned Total 261

Sources

Psych Lims, Favors, Metaphysical Loot, Etc.

Psych Lims


  • (don't want) Hiro and Xiao Fa to be friends
  • (don't fear) Success of Southron ritualists

Favors

  • Owed favor by Red Cow (Beku)
  • (Owes favor to King/architects of Jade Taiga -- this is on party list, but Hana considers herself personally responsible for it, too)


Known NPCs

Madame Song at the House of the Hidden Orchid

Xie Xie

Duke Lan -- Jade Taiga, traditionally doesn't hang out in City of Spires as much as Duke Huang or Duke Lu.

So Ren -- works for Duke Lan, usually to be found in the City of Spires

Niyo

The ghost in the exalted library -- City of Light, Illuminated Precincts.

The woman who knows about undead, met in the Trade House of the Harbor of Fortunate Arrival, Ho'neth Arcade.

Ex-Bandit Lu (not to be confused with Duke Lu...unless they're secretly related?!?) and his presumably-now-wife, the former Mistress Lan. Lu briefly thought he was in love with Hana, while they were wearing enchanted rings, but in the end it was all sorted out and the party parted on reasonably good terms with the couple.

Prince Ti Jun -- last Hana heard, Hiro was making friends with Ti Jun and also trying to matchmake between Hana and Ti Jun...but then Hana vanished for months and stopped denying she's dead, and she hasn't actually seen the Butterfly Prince since then...

Hana & Hiro's mother and father.

Madame Cho of the House of the Lotus (Hana's original Flower House).

Dutiful Hsung

Precious Jade, met in Port of Propitious Voyage, in the Hon'eth Arcade, but she doesn't actually live there.

The Chen Family

Inspector Ando


The exorcist priest from Ghost Hunters, who wanted to exorcize Hana. Daizhou, in the far north of the Hon'eth Arcade.

Ro Wu-Lun -- played tactical seduction games at the Marvelous Party, ending with Hana rejecting him.

Homework

From the Great Phoenix Spirit:


From Master Zhou:

  • Find three places strongly associated with Death. Learn of their
history, and then meditate there.
  • Find three who are learned in the ways of the Undead, and at least
one who is committed to fighting against them.  Study with them, and
learn what you can.
  • Fight against foes who are undead, or who control them, in at least
two instances.  The undead you fight against should be of different
forms, whether ghost, or zombie, or other creature.

When you have done these things, return to me, and tell me what you

have learned.