Difference between revisions of "Zhu Cai-Wen"

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He speaks respectfully (and carefully) of a Madame Song, from [[The_Hidden_Orchid|The Hidden Orchid]], a flower house in the Harbor of Fortunate Arrival.
 
He speaks respectfully (and carefully) of a Madame Song, from [[The_Hidden_Orchid|The Hidden Orchid]], a flower house in the Harbor of Fortunate Arrival.
  
Cai-Wen is pursued by ninja from the [[House of the Night Blade]], in the [[Port of Auspicious Voyage]].  They hope to capture him and trade him for their master, who was captured in [[Of Cabbages and Coins]].
+
Cai-Wen is pursued by ninja from the [[House of the Night Blade]], in the [[Port of Auspicious Voyage]].  They initially hoped to capture him and trade him for their master, who was captured in [[Of Cabbages and Coins]]. Now it's an eternal grudge match!
  
Cai-Wen is 5/12 owner of the [[Cup Of Five Virtues]].
+
Cai-Wen is now the Ringmaster of the Silken Wings Circus, following the promotion of [[Ringmaster Te]] to noble rank.
  
 
==Notes==
 
==Notes==
  
If you're confused about what the heck is going on, Cai Wen can [[Cai_Wen's_Plot_Summary|lay it all out for you]]. (Now kind of old)
+
Cai-Wen is of course a master of [[Gambling_games|gambling games]].
  
Here is an archive of [[ZCW_notes|puttering and other notes]].
+
He has given pages of [[Duplicating Paper]] to the following (always keeping the other page for himself):
 
+
Cai-Wen is of course a master of [[Gambling_games|gambling games]].
+
  
Here are some [[equipment prices]].
+
* [[Broken Sword]]
 +
* [[Chashui]]
 +
* 1 pair of papers not yet used
  
 
==Stats==
 
==Stats==
Line 40: Line 40:
 
| '''Force/Offense'''
 
| '''Force/Offense'''
 
| Strength = 3
 
| Strength = 3
| Accuracy = 4
+
| Accuracy = 5
| Intelligence = 10
+
| Intelligence = 11
| Charisma = 10
+
| Charisma = 11
| Yang = 7
+
| Yang = 10
 
|-
 
|-
 
| '''Precision/Defense'''
 
| '''Precision/Defense'''
 
| Resistance = 3
 
| Resistance = 3
| Dexterity = 4
+
| Dexterity = 5
| Wit = 7
+
| Wit = 11
 
| Grace = 11
 
| Grace = 11
| Yin = 5
+
| Yin = 10
 
|-
 
|-
 
| '''Reserve'''
 
| '''Reserve'''
 
| Health = 5
 
| Health = 5
| Energy = 4
+
| Energy = 5
| Resolve = 6
+
| Resolve = 7
| Status = 7
+
| Status = 11
| Chi = 5
+
| Chi = 10
 
|-
 
|-
 
| '''Hit Points'''
 
| '''Hit Points'''
! colspan="2"| HP = (Health + Energy) * 5 = 45
+
! colspan="2"| HP = (Health + Energy) * 5 = 50
 
! colspan="2"|  
 
! colspan="2"|  
 
!
 
!
 
|-
 
|-
 
| '''Move'''
 
| '''Move'''
! colspan="2"| Move = (Strength + Energy) / 2  = 3.5
+
! colspan="2"| Move = (Strength + Energy) / 2  = 4
 
! colspan="2"|  
 
! colspan="2"|  
 
!
 
!
 
|}
 
|}
 
<br>
 
<br>
 
Stat EP total: 276
 
  
 
==Schticks==
 
==Schticks==
Line 87: Line 85:
 
*Not-Bad Chance (1+chi*6,minor = 9) ... [[Crazy Feng|Source: Crazy Feng]]
 
*Not-Bad Chance (1+chi*6,minor = 9) ... [[Crazy Feng|Source: Crazy Feng]]
 
*All Games Are One (2*3 = 6) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*All Games Are One (2*3 = 6) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 +
*All Parties Are One (2*3 = 6) ... A version of "All Games Are One" tweaked to be "Parties" instead of "Games"
  
 
====Level 2====
 
====Level 2====
Line 92: Line 91:
 
*Moll of the Week (2*5 = 10) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Moll of the Week (2*5 = 10) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Harmless Look I (6*2 = 12) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Harmless Look I (6*2 = 12) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
*Hidden Risk (4*3 = 12) ... [[Crazy Feng|Source: Crazy Feng]]
+
*Hidden Opportunity (4*3 = 12) ... A tweaked version of "Hidden Risk" from [[Crazy Feng|Crazy Feng]]
 
*Do It The Hard Way (3*3,minor = 13) ... [[Master Tanuma|Source: Master Tanuma]]
 
*Do It The Hard Way (3*3,minor = 13) ... [[Master Tanuma|Source: Master Tanuma]]
 
*Ahead Of The Game (2*4 = 8) ... [[Malkoha|Source: Malkoha]]
 
*Ahead Of The Game (2*4 = 8) ... [[Malkoha|Source: Malkoha]]
*Projection (4*2, minor = 12) ... [[Ringmaster Te|Lord Te]]
+
*Projection (4*2, minor = 12) ... [[Ringmaster Te|Source: Lord Te]]
  
 
====Level 3====
 
====Level 3====
 
*Double Or Nothing (6*3,minor = 27) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Double Or Nothing (6*3,minor = 27) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
*Cleans Up Well (2*7 = 14) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
+
*Cleans Up Pretty (2*7 = 14) ... A tweaked version of "Cleans Up Well" (Cha instead of Sta) from [[The_Hidden_Orchid|The Hidden Orchid]]
*Lucky (3*5 = 15) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
+
*Lucky (3*6 = 15) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
*Lucky (3*5 = 15) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
+
*Lucky (3*6 = 15) ... A tweaked version of "Lucky", for Yin instead of Yang
*Lucky (3*5 = 15) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]] <i>Modified by Takanata to be Yin instead of Yang</i>
+
 
*Civil Behavior (2*9 = 18) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Civil Behavior (2*9 = 18) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
  
 
====Level 4====
 
====Level 4====
 +
*Lucky (3*7 = 15) ... A tweaked version of "Lucky", for Chi instead of Yang
 
*Harmless Look II (6*4 = 24) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Harmless Look II (6*4 = 24) ... [[The_Hidden_Orchid|Source: The Hidden Orchid]]
 
*Know The Score (5*4 = 20) ... Source: Willow
 
*Know The Score (5*4 = 20) ... Source: Willow
Line 115: Line 114:
 
*Laundry Bag  
 
*Laundry Bag  
 
*[[Ritual of the Missing One]]
 
*[[Ritual of the Missing One]]
 +
 +
====Master Shticks====
 +
*Automatic Upgrade
 +
*Seat At The Table
  
 
==Skills==
 
==Skills==
  
{| class="wikitable sortable" border=4 cellpadding="3" align="center" cellspacing="3"
+
<nowiki>
!Skill Name!!Levels!!Cost Per Level!!Total Cost!!Note
+
3 Acting                              (x3 = 9)
|-
+
2 Administration                      (x2 = 4)
|All Politics||1||5||5||
+
3 All Politics                       (x5 = 15)
|-
+
2 Animal Handling                    (x2 = 4)
|Acting||3||3||9||
+
1 Bargaining                          (x3 = 3)
|-
+
3 Blades                              (x5 = 15)
|Bargaining||1||3||3||Inherent
+
6 Bluff                              (x3 = 18)
|-
+
1 Bribery                            (x2 = 2)
|Bluff||6||3||18||Inherent
+
10 Bureaucracy                        (x2 = 20)
|-
+
4 Calligraphy                        (x1 = 4)
|Bribery||1||2||2||
+
2 Carousing                          (x3 = 6)
|-
+
4 Horse Mastery                      (x4 = 16)
|Carousing||2||3||6||
+
4 Conversation                       (x5 = 20)
|-
+
4 Conversational Interrogation        (x3 = 12)
|Conversation||5||5||25||
+
4 Conversational Persuasion          (x3 = 12)
|-
+
4 Conversational Dodge                (x3 = 12)
|Cooking||1||1||1||
+
1 Cooking                             (x1 = 1)
|-
+
1 Cryptography                        (x2 = 2)
|Cryptography||1||2||2||
+
3 Dagger                             (x3 = 9)
|-
+
4 Dancing                             (x1 = 4)
|Dagger (Broad)||1||4||4||
+
6 Detective                          (x5 = 30)
|-
+
10 Dodge                               (x5 = 50)
|Dancing||4||1||4||
+
1 Dreamwalking                        (x2 = 2)
|-
+
4 Eye for Detail                     (x1 = 4)
|Detective||6||5||30||
+
4 Fast Talk                           (x4 = 16)
|-
+
1 First Aid                           (x3 = 3)
|Use Fireworks||6||2||12||
+
2 Foraging (all)                      (x5 = 10)
|-
+
20 Gambling                           (x2 = 40)
|Dodge||3||5||15||
+
12 Gather Information                 (x4 = 48)
|-
+
10 High Society                       (x3 = 30)
|Dreamwalking||1||2||2||
+
1 Intelligence Analysis               (x5 = 5)
|-
+
1 Interrogation                      (x3 = 3)
|Eye For Detail||2||1||2||
+
8 KS: Circus                         (x1 = 8)
|-
+
2 KS: Dragon Army                     (x2 = 4)
|Fast Talk||2||4||8||
+
1 KS: Flowers                         (x1 = 1)
|-
+
3 KS: Gamblers                       (x1 = 3)
|First Aid||1||3||3||
+
1 KS: Geishas                         (x2 = 2)
|-
+
3 KS: Hidden City                     (x2 = 6)
|Gambling||15||2||30||Inherent
+
2 KS: Hon'eth Arcade                 (x2 = 4)
|-
+
8 KS: Jade Taiga                      (x2 = 16)
|Gather Information||12||4||48||
+
3 KS: Northern Barbarians             (x3 = 9)
|-
+
5 KS: Parties                        (x1 = 5)
|High Society||3||3||9||
+
3 KS: Southern Barbarians            (x3 = 9)
|-
+
5 KS: Recurring NPCs                 (x5 = 25)
|Interrogation||1||3||3||
+
2 KS: The Party                       (x2 = 4)
|-
+
12 Language: Senatali                 (x1 = 12)
|Intelligence Analysis||1||5||5||
+
10 Language: Torghut                   (x1 = 10)
|-
+
3 Law (12 Kingdoms)                  (x2 = 6)
|KS: Circus||1||1||1||
+
3 Leadership                          (x3 = 9)
|-
+
2 Learning                            (x2 = 4)
|KS: Dragon Army||2||2||4||
+
1 Magic Ritual                       (x5 = 5)
|-
+
1 Meditation                          (x2 = 2)
|KS: Flowers||1||1||1||
+
4 Memory                             (x3 = 12)
|-
+
4 Negotiation                        (x3 = 12)
|KS: Gamblers||3||1||3||
+
5 Oratory                            (x3 = 15)
|-
+
1 Pai-Gow Face                       (x3 = 3)
|KS: Geishas||1||2||2||
+
2 Passive Perception: Babes           (x2 = 4)
|-
+
20 Passive Perception                 (x4 = 80)
|KS: Hidden City||3||2||6||
+
12 Persuasion                         (x4 = 48)
|-
+
1 Precision Throwing                 (x5 = 5)
|KS: Hon'eth Arcade||2||2||4||
+
4 Propaganda                          (x2 = 8)
|-
+
4 Psychology                          (x4 = 16)
|KS: Northern Barbarians||1||3||3||
+
2 Savoir Faire                       (x2 = 4)
|-
+
1 Seduction Resistance               (x1 = 1)
|KS: Recurring NPCs||3||5||15||
+
6 Seduction                           (x2 = 12)
|-
+
3 Sense Motive                       (x4 = 12)
|KS: The Party||2||2||4||
+
3 Showmanship                         (x2 = 6)
|-
+
1 Stealth                            (x4 = 4)
|Language: Senatali||8||1||8||
+
2 Streetwise                         (x3 = 6)
|-
+
5 Strong Willed                       (x3 = 15)
|Language: Torghut||10||1||10||
+
2 Survival                           (x3 = 6)
|-
+
1 Swimming                           (x1 = 1)
|Law: 12 Kingdoms||3||2||6||
+
3 Tactics                            (x3 = 9)
|-
+
4 Unarmed Combat                     (x3 = 12)
|Magic Ritual||1||5||5||
+
10 Use Fireworks                      (x2 = 20)
|-
+
1 Use Magic Device                   (x2 = 2)
|Meditation||1||2||2||
+
4 Well Travelled                     (x4 = 16)
|-
+
Total skill cost: 902 (29 left over)
|Memory||2||3||6||Inherent
+
</nowiki>
|-
+
|Oratory||4||3||12||
+
|-
+
|Pai-Gow Face||1||3||3||
+
|-
+
|Passive Perception: Babes||2||2||4||
+
|-
+
|Passive Perception||8||4||32||
+
|-
+
|Persuasion||6||4||24||
+
|-
+
|Precision Throwing||1||5||5||
+
|-
+
|Propaganda||2||2||4||
+
|-
+
|Psychology||4||4||16||Inherent
+
|-
+
|Savoir Faire||2||2||4||
+
|-
+
|Seduction Resistance||1||1||1||
+
|-
+
|Seduction||5||2||10||
+
|-
+
|Sense Motive||3||4||12||
+
|-
+
|Showmanship||2||2||4||
+
|-
+
|Stealth||1||4||4||
+
|-
+
|Streetwise||2||3||6||
+
|-
+
|Strong Willed||5||3||15||
+
|-
+
|Survival||1||3||3||
+
|-
+
|Swimming||1||1||1||
+
|-
+
|Unarmed Combat||4||3||12||
+
|-
+
|Use Magic Device||1||2||2||
+
|-
+
|Well Travelled||4||4||16||
+
|}
+
 
+
Skills SP total: 513
+
 
+
==Assets==
+
  
 
====Business Interests====
 
====Business Interests====
Line 250: Line 206:
 
* 5/12 ownership in the [[Cup Of Five Virtues]]
 
* 5/12 ownership in the [[Cup Of Five Virtues]]
  
====Allies, Patrons, and Nemeses of Lucky Chang====
+
====Allies, Patrons, and those Aggrieved by Lucky Chang====
  
 
Patrons:
 
Patrons:
Line 262: Line 218:
  
 
Contacts/Friends:
 
Contacts/Friends:
* [[Master Tanuma]] -- <i>Teacher of the [[Second Way]], aschool of martial arts in the City of Spires.</i>
+
* [[Master Tanuma]] -- <i>Teacher of the [[Second Way]], a school of martial arts in the City of Spires.</i>
 
* [[Crazy Feng]] -- <i>A Master Gambler from the Forest of Chin.</i>
 
* [[Crazy Feng]] -- <i>A Master Gambler from the Forest of Chin.</i>
 
* [[Lord and Lady Wing]] -- <i>Hosts of awesome gambling parties, where anything can be wagered.</i>
 
* [[Lord and Lady Wing]] -- <i>Hosts of awesome gambling parties, where anything can be wagered.</i>
  
Nemeses of Lucky Chang:
+
Aggrieved by Lucky Chang:
 
* [[Chashui|Boyuan Chashui]] -- <i>Once scammed and lost her tea house; now 7/12 owner of the Cup of Five Virtues.  Lives in the Port of Propitious Voyage.</i>
 
* [[Chashui|Boyuan Chashui]] -- <i>Once scammed and lost her tea house; now 7/12 owner of the Cup of Five Virtues.  Lives in the Port of Propitious Voyage.</i>
 
* [[Broken Sword]] -- <i>Avenging his father's humiliation.  He wanders the land.</i>
 
* [[Broken Sword]] -- <i>Avenging his father's humiliation.  He wanders the land.</i>
  
====Favors, Deals====
+
==Agenda==
  
* From Horse: Transport to the Warlord's Throne, when Cai Wen gets word that Lucky Chang has shown up to demand his wrestling match.
+
Immediate things:
 +
* Keep chugging on the [[Breaking_the_Hidden_City_Bribery_Mechanic|bribery mechanic]].
 +
* Get established in the [[Illumineaucracy]] mechanic in the Hidden City.
 +
* Help Xiao Fa arrange the [[Renaming Countries|name-changing]] plan for the Roof Of The World.
 +
* Work on a [[Renaming Countries|name-changing]] plan for the Jade Taiga.  <i>Awaiting a mechanic from Li Kao</i>
  
==Agenda==
+
Routine things:
 +
* Collect samples of water from the farthest reaches of the empire, for the [[Duplicating Paper]] ritual.
 +
* Keep the Circus in one piece.
  
* Block Lucky Chang's gambit at the Warlord's Throne.  <i>Lucky Chang got the Warlord to drunkenly agree to a wrestling match, and can sit on the Warlord's Throne for an hour if he wins.  Unknown what his plan is with this.  A person on-site has agreed to warn me by Duplicating Paper when Chang shows up to collect.</i>
+
Mid- and Longer-term:
* Work on a [[Renaming Countries|name-changing]] plan for the Jade Taiga.
+
 
* Figure out what Kali's new plan is and thwart it.
 
* Figure out what Kali's new plan is and thwart it.
* Keep the Circus in one piece.
+
* Do the Horse Race again next year.  [[Lac Vinh]] is engaged to run it again.
* Improve security in the Northern Arcade<i>Setting up the Six Tough Guys Security Company.  Seeing how that goes.</i>
+
* Collect samples of water from the farthest reaches of the empire, for the [[Duplicating Paper]] ritual.
+
 
* Encompass the ruin of [[Lucky Chang]].
 
* Encompass the ruin of [[Lucky Chang]].
  
Line 289: Line 248:
  
 
''I require that you thwart [[Kali]], her ends and her actions, her plans and her people, until she and hers go howling back to their own den and trouble this land no longer.''
 
''I require that you thwart [[Kali]], her ends and her actions, her plans and her people, until she and hers go howling back to their own den and trouble this land no longer.''
 
====From [[Master Tanuma]] (Completed)====
 
 
''For your next homework, you should approach the next three instances in which you are faced with possible violent and/or hostile foes, and consider her questions mindfully  - as you approach the encounter, and afterwards.''
 
 
''Then, after those three times, return and tell her about it.''
 
 
''The questions:''
 
 
* ''What was the overall tactical plan?''
 
* ''Who made the decision about that?''
 
* ''What other options were possible?''
 
* ''What other options were considered, and how?''
 
* ''In retrospect, how do you think the other options would have gone?''
 
 
  
 
[[Category: PCs]]
 
[[Category: PCs]]
 
[[Category: Foxes]]
 
[[Category: Foxes]]

Latest revision as of 13:07, 29 November 2013

Contents

Bio

Char-zhucaiwen.png

Cai-Wen is in his late 20s. He's often seen in the company of a pretty woman, who is often cooing over his pet ferret. He is also often seen gambling.

Cai-Wen does not maintain a little black book, but an ever-growing list of names might be contained therein if such a book did exist.

He speaks respectfully (and carefully) of a Madame Song, from The Hidden Orchid, a flower house in the Harbor of Fortunate Arrival.

Cai-Wen is pursued by ninja from the House of the Night Blade, in the Port of Auspicious Voyage. They initially hoped to capture him and trade him for their master, who was captured in Of Cabbages and Coins. Now it's an eternal grudge match!

Cai-Wen is now the Ringmaster of the Silken Wings Circus, following the promotion of Ringmaster Te to noble rank.

Notes

Cai-Wen is of course a master of gambling games.

He has given pages of Duplicating Paper to the following (always keeping the other page for himself):

Stats

Physical Mental Spiritual
Body Reflexes Mind Social Tao
Force/Offense Strength = 3 Accuracy = 5 Intelligence = 11 Charisma = 11 Yang = 10
Precision/Defense Resistance = 3 Dexterity = 5 Wit = 11 Grace = 11 Yin = 10
Reserve Health = 5 Energy = 5 Resolve = 7 Status = 11 Chi = 10
Hit Points HP = (Health + Energy) * 5 = 50
Move Move = (Strength + Energy) / 2 = 4


Schticks

(frequency * power = cost)

Level 1

Level 2

Level 3

Level 4

  • Lucky (3*7 = 15) ... A tweaked version of "Lucky", for Chi instead of Yang
  • Harmless Look II (6*4 = 24) ... Source: The Hidden Orchid
  • Know The Score (5*4 = 20) ... Source: Willow

Level 5

Extra Wacky Shtick Tower

Master Shticks

  • Automatic Upgrade
  • Seat At The Table

Skills

 3 Acting                              (x3 = 9)
 2 Administration                      (x2 = 4)
 3 All Politics                        (x5 = 15)
 2 Animal Handling                     (x2 = 4)
 1 Bargaining                          (x3 = 3)
 3 Blades                              (x5 = 15)
 6 Bluff                               (x3 = 18)
 1 Bribery                             (x2 = 2)
10 Bureaucracy                         (x2 = 20)
 4 Calligraphy                         (x1 = 4)
 2 Carousing                           (x3 = 6)
 4 Horse Mastery                       (x4 = 16)
 4 Conversation                        (x5 = 20)
 4 Conversational Interrogation        (x3 = 12)
 4 Conversational Persuasion           (x3 = 12)
 4 Conversational Dodge                (x3 = 12)
 1 Cooking                             (x1 = 1)
 1 Cryptography                        (x2 = 2)
 3 Dagger                              (x3 = 9)
 4 Dancing                             (x1 = 4)
 6 Detective                           (x5 = 30)
10 Dodge                               (x5 = 50)
 1 Dreamwalking                        (x2 = 2)
 4 Eye for Detail                      (x1 = 4)
 4 Fast Talk                           (x4 = 16)
 1 First Aid                           (x3 = 3)
 2 Foraging (all)                      (x5 = 10)
20 Gambling                            (x2 = 40)
12 Gather Information                  (x4 = 48)
10 High Society                        (x3 = 30)
 1 Intelligence Analysis               (x5 = 5)
 1 Interrogation                       (x3 = 3)
 8 KS: Circus                          (x1 = 8)
 2 KS: Dragon Army                     (x2 = 4)
 1 KS: Flowers                         (x1 = 1)
 3 KS: Gamblers                        (x1 = 3)
 1 KS: Geishas                         (x2 = 2)
 3 KS: Hidden City                     (x2 = 6)
 2 KS: Hon'eth Arcade                  (x2 = 4)
 8 KS: Jade Taiga                      (x2 = 16)
 3 KS: Northern Barbarians             (x3 = 9)
 5 KS: Parties                         (x1 = 5)
 3 KS: Southern Barbarians             (x3 = 9)
 5 KS: Recurring NPCs                  (x5 = 25)
 2 KS: The Party                       (x2 = 4)
12 Language: Senatali                  (x1 = 12)
10 Language: Torghut                   (x1 = 10)
 3 Law (12 Kingdoms)                   (x2 = 6)
 3 Leadership                          (x3 = 9)
 2 Learning                            (x2 = 4)
 1 Magic Ritual                        (x5 = 5)
 1 Meditation                          (x2 = 2)
 4 Memory                              (x3 = 12)
 4 Negotiation                         (x3 = 12)
 5 Oratory                             (x3 = 15)
 1 Pai-Gow Face                        (x3 = 3)
 2 Passive Perception: Babes           (x2 = 4)
20 Passive Perception                  (x4 = 80)
12 Persuasion                          (x4 = 48)
 1 Precision Throwing                  (x5 = 5)
 4 Propaganda                          (x2 = 8)
 4 Psychology                          (x4 = 16)
 2 Savoir Faire                        (x2 = 4)
 1 Seduction Resistance                (x1 = 1)
 6 Seduction                           (x2 = 12)
 3 Sense Motive                        (x4 = 12)
 3 Showmanship                         (x2 = 6)
 1 Stealth                             (x4 = 4)
 2 Streetwise                          (x3 = 6)
 5 Strong Willed                       (x3 = 15)
 2 Survival                            (x3 = 6)
 1 Swimming                            (x1 = 1)
 3 Tactics                             (x3 = 9)
 4 Unarmed Combat                      (x3 = 12)
10 Use Fireworks                       (x2 = 20)
 1 Use Magic Device                    (x2 = 2)
 4 Well Travelled                      (x4 = 16)
Total skill cost: 902 (29 left over)

Business Interests

Allies, Patrons, and those Aggrieved by Lucky Chang

Patrons:

  • Madame Song -- Cai Wen's first patron, who trained him and sent him after Lucky Chang. Lives in the Harbor of Fortunate Arrival.
  • Malkoha -- A Master Gambler who was Defeated by Lucky Chang. Cai Wen hopes to help her regain her honor. Lives in Harbor of Fortunate Arrival.

Allies:

  • Zhao Feiyan -- AKA The Pearl of the Taiga. Holds the Fox Talisman. Lives in the City of Spires.
  • Commander Sun -- Commander of the South-East region of the Dragon Army, based in the City of Light. Generally interested in Kali's plans against the Empire.
  • Commander Yao -- Commander of the North-East region of the Dragon Army, based in Daizhou. Succeeded Lo Ping due to our intervention in the commander mechanic.

Contacts/Friends:

Aggrieved by Lucky Chang:

  • Boyuan Chashui -- Once scammed and lost her tea house; now 7/12 owner of the Cup of Five Virtues. Lives in the Port of Propitious Voyage.
  • Broken Sword -- Avenging his father's humiliation. He wanders the land.

Agenda

Immediate things:

Routine things:

  • Collect samples of water from the farthest reaches of the empire, for the Duplicating Paper ritual.
  • Keep the Circus in one piece.

Mid- and Longer-term:

  • Figure out what Kali's new plan is and thwart it.
  • Do the Horse Race again next year. Lac Vinh is engaged to run it again.
  • Encompass the ruin of Lucky Chang.

Training

From Sakushi

I require that you thwart Kali, her ends and her actions, her plans and her people, until she and hers go howling back to their own den and trouble this land no longer.