Party Loot

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Contents

Money

  • 38 tael, 67 silver li, and 22 copper zhu
  • 1 silver strips and 32 copper strips (Northern money)
  • 5 tael worth of fancy jewelry

Stuff

Dragon's Throne Keys and Passes

Single-Use Magic Items

Anyone can use these; there are no cards

  • Six 5d10 healing potions
  • Thirty 3d10 healing potions

Artifacts

  • Great Talisman of the Butterfly: A white and black medallion. On the front, in silver on white, the cycle is carved around the perimeter. Centered is a butterfly in gold. On the reverse side, in silver on black, are the symbols for "Fenghuangnu: Importance of the World". This doubles the base Status (before any modifiers) of its holder/wearer. The wearer should let the GMs know they have it.
  • Great Talisman of the Monkey: A white and black medallion. On the front, in silver on white, the cycle is carved around the perimeter. Centered is a monkey in gold. On the reverse side, in silver on black, are the symbols for "Xiangshounu: Enjoyment of the World". This doubles the base Dexterity (before any modifiers) of its holder/wearer. The wearer of this talisman cannot be restrained, detained, or otherwise captured or held in any way. All doors will open to allow him to escape, all bonds and grabs will fail.
  • Great Talisman of the Magpie: A white and black medallion. On the front, in silver on white, the cycle is carved around the perimeter. Centered is a magpie in gold. On the reverse side, in silver on black, are the symbols for "Baozangnu: Treasure of the World". This doubles the base Energy (before any modifiers) of its holder/wearer. The wearer of this talisman pays 20% less, and earns 20% more, when engaging in actual monetary transactions.
  • Great Talisman of the Crane: A white and black medallion. On the front, in silver on white, the cycle is carved around the perimeter. Centered is a crane in gold. On the reverse side, in silver on black, are the symbols for "Yaoyanu: Treasure of the World". This doubles the base Grace (before any modifiers) of its holder/wearer. The wearer of this talisman cannot be found when they do not wish to be found (paraphrased).
  • Great Talisman of the Serpent: A white and black medallion. On the front, in silver on white, the cycle is carved around the perimeter. Centered is a serpent in gold. On the reverse side, in silver on black, are the symbols for "Aningnu: Tranquility of the World". This doubles the base Strength (before any modifiers) of its holder/wearer. A grab initiated by the wearer of this talisman is completely unbreakable once it reaches 3 successes and requires no hands to maintain.
  • Great Talisman of the Tiger: A white and black medallion. On the front, in silver on white, the cycle is carved around the perimeter. Centered is a Tiger in gold. On the reverse side, in silver on black, are the symbols for "Gongjolinu: Force of the World." The possessor of this talisman may double their Accuracy before any other modifiers are applied. The wearer of this talisman gains the "True Mastery" power "Not for Amateurs" but the specialty is personal combat, regardless of the wearer's usual specialty."

Favors

  • One favor from the Order of Journey's End
  • One favor from the House of Gainful Protection
  • One large favor from Yue Ping or a regular favor from the First Servant
  • One summoning of the Bearers of Swift Response in a country bordering the South Wall.
  • One favor from Madame Song (of the Hidden Orchid)
  • One favor from the Countess (of the Gentle Admonishers of Disquiet)
  • One small favor from Yoshi
  • One favor from the High Warlord of the Forest of Chin
  • One favor from Lord Sonwu
  • One favor from Lord Yu
  • One favor from the King of the Illuminated Precints
  • One favor from the King of the Taiga
  • The mechanic is set up to get a favor from the Bureaucrat
  • One favor from the First Servant
  • Min-Su will provide 14 successes of Monkeys of Confusion.
  • Akimoto will provide 2 successes of Acrobatics
  • Root will provide an anti-earth or anti-water favor.
  • One major ninja intervention from the House of Night's Promise
  • Horse will provide one evac for Master Zhou and party and Tsai Su-Yin (up to about a dozen people) from non-trapped, non-material world to Middle Kingdom (in the Empire)
Ando knows the three for the southern kingdoms.
The Lord Mayor letter has been traded to the Obsidian Thieves Guild
The Steward's letter has been given to Kar Fai, in case he needs it
The High Warlord's letter was given to his ninja wife, and destroyed


  • Takanata has one wolf pack to help in a fight somewhere wolves could get to.
  • Sun Peng and Qing Lu each owe a favor to Wei Han / Shen-Ji.
  • One minor boon from the Sun to each of: Kasumi, Deng, Min Feng (traded to Master Zhou), Takanata (omen of thrones for Xiao Fa), Xian (traded to Autumn Rose), Xiao Fa (used for Mondo)
  • The Sea Lord owes Xian a favor.
  • Councillor Sima owes Yanyu a favor.
  • The Research Assistant's family on Green Parrot Island owes Xiao Fa a favor.
  • Wolf owes Wei Han a favor.
  • Butterfly owes Yanyu a favor
  • Wolf owes Yanyu half a favor.
  • The Elemental Braid owes Shen-Ji a favor.
  • The Precincts Regent owes Cai Wen a (horse-flavored) favor, and Shen-Ji a (horse-flavored) favor.
  • Commander Nori owes Xiao Fa a (horse-flavored) favor earmarked for changing the Southern Wall.
  • Commander Sun owes Merit a (somewhat horse-flavored) favor earmarked for changing the Southern Wall.



  • Takanata owes Autumn Rose a favor (inherited from the Cartogramancer)
  • Takanata owes the Firelord a favor.
  • Yanyu owes a favor to the Exalted Library.
  • Yanyu and Kasumi owe a favor to the Exalted Library.
  • Cai Wen still owes the High Warlord's wives a private circus performance
  • Cai Wen owes Precious Jade a favor.
  • Cai Wen owes Commander Sun a favor.
  • Cai Wen owes Ando a favor.
  • Master Deng owes a mysterious shopkeeper three of his best sword strikes.
  • The House of Exuberant Interference owes House Zhen three in-run non-chi rolls supporting their plans.
  • The House of Exuberant Interference owes the House of Benevolent Oversight one supporting move.
  • Master Zhou has promised to bring Tsai Su-Yin back to House Tsai.
  • Lijuan has assured House Sung that the Savannah cavalry will not invade the Forest.
  • The party will do one major and one minor tag for Whale, following Whale's plans.
  • Yanyu will make her best effort towards arranging a marriage between Lord Mong and Tsai Su-Yin
  • Master Deng owes the House of Escalating Doom a small favor
  • Master Deng owes someone unknown in Shen-Ji's family a large favor.

Zhuai's favors from the Dragon's Throne

  • A favor from the Regent of the Steppes
  • Three Jade Passes that can have the name filled in
  • An emergency code that can close all the gates for about half an hour (once)
  • A party to be thrown by the Golden Duke
  • A strike to be thrown by the trash collectors
  • A private tour of the collection of Lord Mar.
  • A date with the daughter of the Regent of the Taiga
  • A dagger covered with the blood of the Regent of the Heights.
  • He now owes a favor to Autumn Rose